Game Dev Dropping Mac

Introducing four new operating systems simultaneously gives Apple the annual opportunity to bury bad news under good headlines, and 2018’s WWDC was no exception: iOS, macOS, and tvOS will stop supporting the popular cross-platform graphics renderer OpenGL in favor of Apple’s Metal. Speed up games on vista. After some game developers publicly threatened to stop making Mac games, Apple explained its reasoning last night at a Metal for OpenGL Developers session.

SCUM is an open-world survival game with unprecedented levels of character customization, control, and progression. Knowledge and skill are your ultimate weapons for long-term survival. As of September 25, 2017, macOS 10.13 High Sierra is publicly available for all Mac users to install. Office 2016 for Mac is fully supported on High Sierra. For the best experience, we recommend you update Office to version 15.38 or later. For updates regarding macOS 10.14 Mojave, see Microsoft Office support for macOS 10.14 Mojave. Oct 01, 2015  I am currently deciding wether I should buy a mac for game development for the following reasons, its really light so its portable, and I can publish for mac and iOS along with the other platforms currently available. I am currently using a eurocom gaming laptop for game development and gaming but its heavy and takes time to pack up as I got to put away my keyboard and mouse unplug everything.

Metal developer liaison Dan Omachi explained that OpenGL was designed 25 years ago when 3D graphics were in their earliest days, and has kept going thanks to extensions for modern GPU features. But the fundamentals of 3D rendering have changed, including the overall GPU pipeline, multithreaded operations, and asynchronous processing. So while PCs shifted to Vulkan, Apple created Metal, seeking GPU/CPU efficiency, predictability, and resource control, particularly for its modern A-series processors.

Game

Omachi said that while existing and soon-to-be-launched macOS 10.14 apps can use OpenGL, and iOS/tvOS 12 apps can still use OpenGL ES — “and this will remain so for some time” — all new apps for these platforms should be built with Metal from their inception. To that end, Metal is already supported by popular third-party engines such as Unity, Unreal, and Lumberyard, plus Apple’s own high-level frameworks SpriteKit, SceneKit, and Core Image, so developers unfamiliar with Metal needn’t do all the hard coding themselves.

Consumers and developers alike have some reason to be concerned, as ending OpenGL support will mean that hundreds of thousands of older Mac, iOS, and tvOS games won’t work on future Apple devices running newer operating systems. But the change won’t be abrupt or immediate. For now, Apple is deprecating OpenGL — leaving it in each OS but not supporting it — while keeping its removal date ambiguous. Once it’s removed, which could be two years from now, apps using OpenGL will stop working on devices running the latest operating systems, but will continue to work on devices with older OSes.

While many developers have already shifted to Metal and others rely upon third-party engines that support Metal, the impact on PC ports to the Mac could be significant. As PC Gamer spotted, developers are noting that “this decision alienates macOS further as a gaming platform,” as OpenGL is a better-known standard despite Metal’s excellence, and its omission will make developers just skip Mac ports that already aren’t worth the time or money invested. It’s unclear how much of an impact the deprecation of OpenGL will have on the comparatively thriving iOS platform, where Metal coding has seemingly been thriving for some time.

As of September 25, 2017, macOS 10.13 High Sierra is publicly available for all Mac users to install. Office 2016 for Mac is fully supported on High Sierra. For the best experience, we recommend you update Office to version 15.38 or later.

For updates regarding macOS 10.14 Mojave, see Microsoft Office support for macOS 10.14 Mojave.

Office 2016 for Mac

See 'What version of Office am I using?' if you don't know what version you're on.

Version of Office

Supportability

15.35 and later

Office 2016 for Mac is fully supported on macOS 10.13 High Sierra.

If you encounter issues using Office 2016 for Mac, please send us feedback so we can address them. In Word, Excel, PowerPoint and OneNote, you can click on the Send a Smile icon in the top-right of the app. For Outlook, choose Contact Support from the Help menu.

15.34 and earlier

These versions are not supported on 10.13. In some cases, you may not be able to launch the Office apps. For example, users will see the following error message when attempting to launch Outlook 2016 ver. 15.34:

If you installed Outlook 2016 ver. 15.34 or earlier, and are not being offered an update to 15.35 or later, download the latest Office 2016 for Mac Suite Installer here.

Office for Mac 2011

Word, Excel, PowerPoint, Outlook and Lync have not been tested on macOS 10.13 High Sierra, and no formal support for this configuration will be provided.

Since October 10, 2017, Office for Mac 2011* is no longer supported. This means there will be no new security updates, non-security updates, free or paid assisted support options, or technical content updates. Refer to the Microsoft Support Lifecycle for more information.

Game Dev Dropping Mac Torrent

* Lync for Mac 2011 has a limited time of Extended Support for security fixes.